Tom Fred Bradshaw

Sound Designer

Game Credits

About

Hello there!

I’m Tom—a Sound Designer based in Brighton, UK, with a passion for Game Audio. I currently work remotely at iGame.Audio, an indie audio outsourcing company led by the brilliant Damion Sheppard! Some of the projects I’ve worked on include “Loddlenaut”, “Grapple Dogs: Cosmic Canines”, and “The Pirate Queen with Lucy Liu” (Emmy Nominated).

My role covers all areas of audio—designing assets, implementation, recording foley, editing dialogue, linear cutscene and trailer design, mixing, and mastering. I also love tackling problem-solving, task management, and ensuring collaboration and production runs smoothly.

My journey into Sound Design started during the pandemic, when my career as an international touring session drummer came to a halt. This shift led me to the world of Game Audio, where I discovered a love for blending technical skills, creativity, and teamwork to bring projects to life!

As a life long gamer, I know how much great audio adds to the experience. My goal is to create soundscapes that pull players into new worlds, enhance the gameplay, and make every moment unforgettable!